DoctaAwesome Posted July 7, 2012 Share Posted July 7, 2012 i need help making custom armor meshes for fallout new vegasi don't need one of those tutorials telling how to make and texture the mesh, i'm just editing vanilla meshesi export the meshes and edit in anim8or. then i import into nifskope and copy the data into vanilla mesh(i have also tried to change the skin instance), then one of these things happens;the mesh looks fine, but then becomes a big random explosion of triangles in geckmesh looks like a big random explosion of triangles in nifskope and geckmesh looks weird in nifskope and is invisible in geckmesh is invisible in nifskope and geck.if anyone knows a fix can you helpalso how much bones per partition does FNV have. i used 18. that may have something to do with it(oh yeah, this armor is a helmet, if that matters) thanks in advance Link to comment Share on other sites More sharing options...
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