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Oddities in IC


usprivateer

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In the IC I'm finding creatures I don't think should be there. In the waterfront area there are two goblins, in the palace district there are two skeletons. All are unkillable and have unique names.

 

I don't have very many mods installed, and none (I think) that have monsters included or add NPCs. Are these guys supposed to be there? One of the goblins in the waterfront is named "Broke Nose".

 

What's up? :blink:

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No idea. I have that too and to me it's CM Partners mod but I never bothered to check. I don't use it often.

 

 

Yep, I have CM Partners loaded. I wasn't aware that it added monsters. Anybody seen a thread on this one?

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In the IC I'm finding creatures I don't think should be there. In the waterfront area there are two goblins, in the palace district there are two skeletons. All are unkillable and have unique names.

 

I don't have very many mods installed, and none (I think) that have monsters included or add NPCs. Are these guys supposed to be there? One of the goblins in the waterfront is named "Broke Nose".

 

What's up? :blink:

You can recruit them as partners.There are also skeletons in the IC palace area.I employ them to

guard my castle.There are a few other towns with creatures well.You have to crouch to have them join in your cause.

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In the IC I'm finding creatures I don't think should be there. In the waterfront area there are two goblins, in the palace district there are two skeletons. All are unkillable and have unique names.

 

I don't have very many mods installed, and none (I think) that have monsters included or add NPCs. Are these guys supposed to be there? One of the goblins in the waterfront is named "Broke Nose".

 

What's up? :blink:

You can recruit them as partners.There are also skeletons in the IC palace area.I employ them to

guard my castle.There are a few other towns with creatures well.You have to crouch to have them join in your cause.

 

 

Woah. yep, you right. I didn't see that in the readme for CM Partners. TY

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Woah. yep, you right. I didn't see that in the readme for CM Partners. TY

 

You're welcome.

I didn't either,i found out by accident really,i was testing my pickpocket skill and wondered if Broke

Nose had anything on him..

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In the IC I'm finding creatures I don't think should be there. In the waterfront area there are two goblins, in the palace district there are two skeletons. All are unkillable and have unique names.

 

I don't have very many mods installed, and none (I think) that have monsters included or add NPCs. Are these guys supposed to be there? One of the goblins in the waterfront is named "Broke Nose".

 

What's up? :blink:

 

the question was answered before i could say anything i am a bit late nice going Gandalf

 

Col John Sheppard

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the question was answered before i could say anything i am a bit late nice going Gandalf

 

Col John Sheppard

 

Thank you sir,i tend to have more questions than answers.Tell you what tho you don't want to attack an IC guard while Broke Nose or Mumbles is following you for it tends to piss them off.

Don't get why but it happened to me.All i could do was knock them out and split.Some partners

they are... :rolleyes:

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Go to your console, ~. Click on them and type in Remove to permanently remove them from the game.

Thanks, didn't know you could do that.Hmm could i use that on the guards,nah I'd rather keep them around for target practice....

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