Rennn Posted July 7, 2012 Posted July 7, 2012 I'm working on two mods. One adds new places to Skyrim, while the other adds hundreds of plants and trees across Skyrim. Unfortunately, the mod that adds plants everywhere is going to conflict with the other mod, because the new locations are going to have plants and trees sticking through them. Would it be possible to continue making both mods at the same time, and then merge them later somehow so that I can manually clean the plants away from the new locations in the merged mod which would contain both mods?
Cynster Posted July 7, 2012 Posted July 7, 2012 I would make both mods seperately - and then at the end, save your house mod as it is (for people not using your plant mod) and then make another version by checking the plant mod as a plugin house mod as active - make any changes needed - and save that as a version for people using both mods
Rennn Posted July 7, 2012 Author Posted July 7, 2012 I thought esps couldn't see other esps in the CK, regardless of if they're active?
Cynster Posted July 7, 2012 Posted July 7, 2012 They can - I've done it with my own mods, where I've had landscape clipping etc.
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