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Convert this Mod to Skyrim SE?


HollyHolz

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Hey guys,

 

I tried this, but I feel rather stupid as I never did this before. Maybe there is somebody out there who does it in like 5 minutes.

 

Is there somebody who can convert this mod:

 

https://www.nexusmods.com/skyrim/mods/53333

 

for the use in Skyrim SE (PC)?

It would really save my game as I have a phobia of zombies.

Thanks in advance!!

 

Best, Holly

Edited by HollyHolz
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Actually, it takes 3 minutes, and it's really simple.

 

Run the meshes with nif optimizer (a tool you find in the mods section of SSE).

Save the esp. in Creation Kit.

(as the mod have loose files, you don't even need to extract from the bsa. And this makes the process even simpler)

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Hey, thanks!!

Yeah, I already did that, but I'm not sure if it worked. I got lots of Error Messages when loading the esp. in the Creation Kit. And also when I saved it there were some Errors (How do I even know it saved? I can't navigate to a folder or anything, just press the little save thing and it doesn't give me any feedback if it was saved). I also read somewhere the eye meshes need extrra treatment. And I don't know what kind of meshes I have. How do I know this? It's just cryptic names? :huh:

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The errors during esp loading are 100% normal because it's mods not official bethesda stuff..
To check if your mod was actually converted when saving, download this script https://www.nexusmods.com/skyrimspecialedition/mods/6847 and put it in SSEEDIT according to the instructions then load your entire mod list on SSEEDIT (or just this mod if you are sure everything else is properly converted, though if you have better world map or improved eyes skyrim, both very popular, I suggest to pass them too cause I know for a fact they are still form43[oldrim]) and run this script on your mod list as instructed. If it tells you "script eliminated itself, no items found" then everything is converted properly.

Edited by zeknapain
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Actually, it takes 3 minutes, and it's really simple.

 

Run the meshes with nif optimizer (a tool you find in the mods section of SSE).

Save the esp. in Creation Kit.

(as the mod have loose files, you don't even need to extract from the bsa. And this makes the process even simpler)

 

Can that be used on the various shields mods (MECR's Classic Nord Shields and 'Roman-Styled Imperial Shields') that I use that haven't been updated to SE?

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