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Re-spawning Monsters + Alchemy Ingredients


scarycave

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I've been designing a couple of monsters over the past few day that were, at first, intended to be one time battles...until yesterday. I decided to make enchanted arrows for a reward drop for one, and special ingredients for another one. The thing is that these guys are triggered via script, and having finite items spawn only once seems like a low-blow, I could probably make a kind of repeatable side-quest out of this. The thing is though I'm not sure if the script will reset properly during respawn....If it does that's awesome. If not I have to add some extra coding I guess.

 

The other bit is about the Alchemy items, to get them to work with potions do I have to set it up manually? Or does the game take the effects into account when making things compatible?

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