scarycave Posted July 7, 2012 Share Posted July 7, 2012 I've been designing a couple of monsters over the past few day that were, at first, intended to be one time battles...until yesterday. I decided to make enchanted arrows for a reward drop for one, and special ingredients for another one. The thing is that these guys are triggered via script, and having finite items spawn only once seems like a low-blow, I could probably make a kind of repeatable side-quest out of this. The thing is though I'm not sure if the script will reset properly during respawn....If it does that's awesome. If not I have to add some extra coding I guess. The other bit is about the Alchemy items, to get them to work with potions do I have to set it up manually? Or does the game take the effects into account when making things compatible? Link to comment Share on other sites More sharing options...
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