Charles17 Posted December 13, 2018 Share Posted December 13, 2018 I am constantly getting a crash when leaving interior location or exterior location. Using the log from netscriptframework i'm seeing the fault lying with my nvidia driver. Unhandled native exception occurred at 0x7FFFC6CB3066 (nvwgf2umx.dll+D73066) on thread 1232!FrameworkName: NetScriptFrameworkFrameworkVersion: 4FrameworkArchitecture: x64GameLibrary: SkyrimSEGameLibraryVersion: 5ApplicationName: SkyrimSE.exeApplicationVersion: 1.5.53.0DebugInfo: Successfully loadedTime: 13 Dec 2018 08:48:31.072Probable callstack{ [0] 0x7FFFC6CB3066 (nvwgf2umx.dll+D73066) [1] 0x7FFFC60C485C (nvwgf2umx.dll+18485C) [2] 0x7FFFC62BBEBF (nvwgf2umx.dll+37BEBF) [3] 0x7FFFC62BBD66 (nvwgf2umx.dll+37BD66) [4] 0x7FFFC62B39CD (nvwgf2umx.dll+3739CD) [5] 0x7FFFC6B0711A (nvwgf2umx.dll+BC711A) [6] 0x7FFFC71684F4 (nvwgf2umx.dll+12284F4) [7] 0x7FF8029F3034 (KERNEL32.DLL+13034) [8] 0x7FF8048E3691 (ntdll.dll+73691) I have made no changes to my mod list since beginning this playthrough began some time ago. I have had a number of nvidia driver updates though. I've always done a custom install, unselecting 3d vision (both), and doing a clean install. I'm around 600 saves into the game, so this wasn't always an issue. Looking all over the net this crash isn't unheard of at all, but nobody has a true fix...not even nvidia claims to know. Some things I've tried is ensuring all drivers are updated, windows all updates. There has been references to visual studio and I verified each version is up to date as well including microsoft's security updates to them. Is anyone else experiencing this, or had experienced this and managed to get it resolved? I am able to start my game without issue and play as usual...providing I don't use a door to teleport to another cell. Trying different saves I've seen that the game will start in an interior or exterior location. Link to comment Share on other sites More sharing options...
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