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Companion Mod Troubles


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Okay, I know how with vanilla companions they return to where you picked them up if fired. However my companion is rescued from Vault 3, and I want her to her actual home (a different location) when fired. After testing I found she goes back to vault 3. I've dug through my script which has her set to move to her home marker which is located in her home. For some reason she just teleports to Vault 3 though.. I'm really confused :/

 

Another problem being that if I send her to the Lucky 38 she'll run off to all kinds of random locations before ending back up in the vault again -.-;

Edited by TziporaHalevi
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Okay, I know how with vanilla companions they return to where you picked them up if fired. However my companion is rescued from Vault 3, and I want her to her actual home (a different location) when fired. After testing I found she goes back to vault 3. I've dug through my script which has her set to move to her home marker which is located in her home. For some reason she just teleports to Vault 3 though.. I'm really confused :/

 

You have to tell her to go to the house when fired. Go look at how it's done for the vanillas in the VNPCFollowers Quest/FollowersFiredYes topic. If you look at Rex, for example, he goes back to a marker where he lives with the Kings before you take him with you. You can place/make a marker in your house and then use it, by name, in the MoveTo command like they did for Rex. Then she will go to the house when she's fired.

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That's what I was doing and it didn't work. I apparently fixed it though and I don't recall what I just did. I just know I did some messing around with her packages. I think there was something interferring with the AI packages and her home marker. Cause I originally thought I hadn't put the home marker as you suggested but after double checking I found it. Either way it's fixed.. Now I just have to get her dialogue to work. It only seems to play when I have headphones for some reason and not with speakers. Maybe it's my speakers I have no idea XD
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