tyreil829 Posted August 25, 2008 Share Posted August 25, 2008 if you dig around in the weapons and armor Category you should come across the English version of the ring wrath set Col John Sheppard Link to comment Share on other sites More sharing options...
tyreil829 Posted August 25, 2008 Share Posted August 25, 2008 you're very welcome i am glad to help if you got any questions please let us know until then good luck with your mod + your in luck i found the Ring wraith clothes Nazgul Armor Col John Sheppard Link to comment Share on other sites More sharing options...
StryderOfOblivion Posted August 27, 2008 Share Posted August 27, 2008 First off, the Middle-Earth Role Playing: Total Conversion, hasn't been stopped. It has been brought up in there forums, and the modding progress is slowing a little. Oblivion can only have 20 quads, or some other thing like that, or the game won't work. Vanilla Oblivion uses 16 quads I do believe, however, The Grey Wizard (Leader of the Project) said he knew a way around this, one of which is simply to de-activate the Oblivion ESM, which will remove everything Vanilla Oblivion. Now, to go a little on topic, I want to say good luck! I myself am working on a mod, that should be released soon, which will be simialar to what your mod sounds like. Basicly, it adds Races from Middle-Earth, and integrates them into the wilderness. The first release will include Urak-Hai... Anyways, I would like to help. I am primarily an Interior and Exterior designer (as well as landscaping) and I am beginning to learn Scripting, and can create some basic scripts (including simple quests.) ~Stryder~ Link to comment Share on other sites More sharing options...
tyreil829 Posted August 27, 2008 Share Posted August 27, 2008 First off, the Middle-Earth Role Playing: Total Conversion, hasn't been stopped. It has been brought up in there forums, and the modding progress is slowing a little. Oblivion can only have 20 quads, or some other thing like that, or the game won't work. Vanilla Oblivion uses 16 quads I do believe, however, The Grey Wizard (Leader of the Project) said he knew a way around this, one of which is simply to de-activate the Oblivion ESM, which will remove everything Vanilla Oblivion. Now, to go a little on topic, I want to say good luck! I myself am working on a mod, that should be released soon, which will be simialar to what your mod sounds like. Basicly, it adds Races from Middle-Earth, and integrates them into the wilderness. The first release will include Urak-Hai... Anyways, I would like to help. I am primarily an Interior and Exterior designer (as well as landscaping) and I am beginning to learn Scripting, and can create some basic scripts (including simple quests.) ~Stryder~ this isn't A TC its a mod pack + there is a Urak-Hai already out and about but i belevie Galth will have a use for you scripting wise anyway good luck with your mods Col John Sheppard Link to comment Share on other sites More sharing options...
StryderOfOblivion Posted August 27, 2008 Share Posted August 27, 2008 First off, the Middle-Earth Role Playing: Total Conversion, hasn't been stopped. It has been brought up in there forums, and the modding progress is slowing a little. Oblivion can only have 20 quads, or some other thing like that, or the game won't work. Vanilla Oblivion uses 16 quads I do believe, however, The Grey Wizard (Leader of the Project) said he knew a way around this, one of which is simply to de-activate the Oblivion ESM, which will remove everything Vanilla Oblivion. Now, to go a little on topic, I want to say good luck! I myself am working on a mod, that should be released soon, which will be simialar to what your mod sounds like. Basicly, it adds Races from Middle-Earth, and integrates them into the wilderness. The first release will include Urak-Hai... Anyways, I would like to help. I am primarily an Interior and Exterior designer (as well as landscaping) and I am beginning to learn Scripting, and can create some basic scripts (including simple quests.) ~Stryder~ this isn't A TC its a mod pack + there is a Urak-Hai already out and about but i belevie Galth will have a use for you scripting wise anyway good luck with your mods Col John Sheppard Yep, but there is none that makes them a NPC that you can find wandering about, with some complex (or at least as complex as it gets) AI/Scripting. As well as a quest or two and a few weapons and armor. So far, I only found two races that I like, an Uruk-Hai and a Ringwraith one. Link to comment Share on other sites More sharing options...
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