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Changing the game ending


TziporaHalevi

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I'm planning on making editing in an ending for my companion mod but I'm not quite sure how to do the scripting for it. Does anybody know where in the GECK to get a hold of this? Been digging around the GECK and searching google but no luck. MAybe I just suck at searching haha.

 

I'd love for my Jocelyn to have a fully voiced ending with screenshots during the ending slideshow :)

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I dunno if this will help you, but a lot of the games ending dialogue I came upon while looking at character dialogue. For example, Boones ending dialogue is in the geck>dialogue>craigboone.

 

it has the funtion getglobalvalue vstorystate

hopefully you can use that to find out how they did it :P

Edited by senterpat
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Thanks, and hmmm... Not sure how many ending mods there are though, I typed in ending simply in a nexus search and only got like 2. One that fixes an error and the other makes the game continue after the credits. Guess I'll have to dig around :)
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