candlepin Posted July 9, 2012 Share Posted July 9, 2012 Hi everyone, I have what I hope is a simple problem to fix. I made a custom object which I am able to see and manipulate in game but which unfortunately does not show up in any of the menu screens. That is, the description and properties are there but the 3D object is not. The object can be dropped and manipulated in-game with proper Havoc physics, but it still doesn't show up in the menus. If anyone could help me with this (hopefully an easy fix?), I would be super grateful. Thanks! Link to comment Share on other sites More sharing options...
steve40 Posted July 9, 2012 Share Posted July 9, 2012 Books, for example, have an "Inventory Art" setting on their form where you attach a nif model that should be shown in the inventory. Your custom object might have an option similar to that. Link to comment Share on other sites More sharing options...
candlepin Posted July 9, 2012 Author Share Posted July 9, 2012 Update: after much trial and error I figured it out. I had to change the properties of BSInvMarker, specifically the rotation X, Y, and Z values. I copied the values from another item and it worked. Now to tweak them for a better, non end-on view. I hope this helps! Link to comment Share on other sites More sharing options...
steve40 Posted July 9, 2012 Share Posted July 9, 2012 That's tricky, but useful to know! Link to comment Share on other sites More sharing options...
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