MrCooper2006 Posted August 26, 2008 Share Posted August 26, 2008 Ok first off here is my mod list - it doesnt have them all active, theres only just over half there that are actually on now... Active Mod Files: 00 Oblivion.esm 01 Francesco's Leveled Creatures-Items Mod.esm 02 Francesco's Optional New Items Add-On.esm 03 Tamrielic Ingredients.esm 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34Beta3] 05 Mart's Monster Mod.esm [Version 3.6beta2] 06 TamrielTravellers.esm [Version 1.36] 07 FCOM_Convergence.esm [Version 0.9.9a7] 08 EnhancedWeather.esm [Version 1.1.7] 09 Better Cities Resources.esm 0A HorseCombatMaster.esm 0B Lamps of Oblivion Master.esm 0C Unofficial Oblivion Patch.esp [Version 3.1.0] 0D Unofficial Shivering Isles Patch-MOBS.esp [Version 1.3.0] 0E Added Realistic NPC's v1.0.esp 0F No Quest Items.esp 10 Francesco's Optional Chance of Stronger Bosses.esp 11 Francesco's Optional Chance of Stronger Enemies.esp 12 Francesco's Optional Chance of More Enemies.esp 13 Francesco's Optional Leveled Guards.esp 14 FCOM_Francescos.esp [Version 0.9.9] 15 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] 16 FCOM_FrancescosNamedBosses.esp [Version 0.9.9] 17 Fran Armor Add-on.esp 18 Fran_Lv30Item_Maltz.esp 19 EnhancedWeather.esp [Version 1.1] 1A Atmospheric Oblivion.esp 1B AmbientTownSounds.esp 1C Symphony of Violence.esp 1D DLCShiveringIsles.esp 1E Distant Chapel Bells.esp 1F Cats & Rats.esp 20 Cathedral Improver.esp 21 weather inside [seasons] v1.2.esp 22 ExnemRuneskulls.esp 23 FCOM_ExnemRuneskulls.esp [Version 0.9.9] 24 Tamrielic_Ingredients_cOMbo.esp 25 FCOM_TamrielicIngredients.esp [Version 0.9.9] 26 Bob's Armory Oblivion.esp 27 FCOM_BobsArmory.esp [Version 0.9.9] 28 Loth's Blunt Weapons for Npcs.esp 29 FCOM_LothsBluntWeapons.esp [Version 0.9.9] 2A Oblivion WarCry EV.esp 2B FCOM_WarCry.esp [Version 0.9.9] 2C Oscuro's_Oblivion_Overhaul.esp [Version 1.34Beta3] 2D FCOM_Convergence.esp [Version 0.9.9] 2E FCOM_RealSwords.esp [Version 0.9.9] 2F FCOM_DurabilityAndDamage.esp [Version 0.9.9] 30 Mart's Monster Mod - More Wilderness Life.esp [Version 3.6Beta2] 31 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.6Beta2] 32 Mart's Monster Mod - Extra Wounding.esp [Version 3.6Beta2] 33 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.6Beta2] 34 Mart's Monster Mod - Foxes.esp [Version 3.6Beta2] 35 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.6Beta2] 36 Mart's Monster Mod - Resized Races.esp [Version 3.6Beta2] 37 Mart's Monster Mod - Vindasel.esp [Version 3.6Beta2] 38 TamrielTravellers4000.esp [Version 1.36] 39 FCOM_TamrielTravelers.esp [Version 0.9.9] 3A FCOM_FriendlierFactions.esp [Version 0.9.9] 3B FCOM_DiverseGuardUnity.esp [Version 0.9.9] 3C FCOM_BobsGuardUnity.esp [Version 0.9.9] 3D Slof's Oblivion Robe Trader.esp 3E FCOM_SlofsRobeTrader.esp [Version 0.9.9] 3F FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9] 40 TheElderCouncil.esp 41 TheElderCouncil_TempleOfTheOne.esp 42 DeadlyReflex - Combat Moves.esp 43 Inebriation.esp 44 Timescale 10x Real-Life.esp 45 za_sparring.esp 46 lantern.esp 47 PettyMerchants.esp 48 EnchancedWatefront.esp 49 CM_Better Wine.esp 4A CapesandCloaks.esp 4B VA_BetterGold.esp 4C Cyrodilic Brandy.esp 4D No More Annoying Messages.esp [Version 1.3] 4E ImprovedSoulgems.esp [Version 1.11] 4F newstartV3.esp 50 Book Jackets Oblivion.esp 51 Spell Delete.esp 52 CT-Com's Torch Compendium.esp 53 300_Lore Dialogue.esp 54 Lamps of Oblivion.esp 55 Housewives v101.esp 56 MaleBodyReplacerV3.esp 57 CityLights - ImperialCity.esp 58 IWR-Windows.esp 59 Concealing_Hoods.esp 5A Morrowind Ingredients.esp [Version 1.6] 5B Player Hunters Fame and Infamy - Hard.esp 5C ICTowerObservatory.esp 5D Dungeon Actors Have Torches 1.6 CT.esp 5E More_Vegetables.esp 5F qazFingerSnap.esp 60 Mud Crabs!.esp 61 moregems.esp 62 Enhanced Quest Roleplaying.esp 63 XiaNewAmuletsV1.esp 64 Dirtier Waterfront.esp 65 Real Lava 1.3.esp 66 FCC-IC-Arena.esp 67 Naughty_Joana_01.esp 68 FCC-IC-ElvenGarden.esp 69 FCC-IC-TalosPlaza.esp 6A PoisonousIntent.esp 6B MoreSuburbLife.esp [Version 1.0] 6C Slof's Horses Base.esp 6D JCapes!20.esp 6E P1DkeyChain.esp [Version 4.20] 6F Kylin.esp 70 LoadingScreenQuotes.esp 71 Update1-9881.esp 72 Ambient Inns, 0.1.esp 73 Advanced_Water_Modification-2734.esp 74 Salmo The Baker v2.0.esp [Version 2.06] 75 Natural_Vegetation_by_Max_Tael.esp 76 Natural_Habitat_by_Max_Tael.esp 77 Night Shops of Cyrodiil Gates.esp 78 AliveWaters.esp 79 AliveWaters - Koi Addon.esp 7A _Real_Lights.esp 7B diversegrasses.esp 7C Cutthroat Merchants.esp ** TNR ALL RACES FINAL.esp ** TNR - ShiveringIsles.esp 7D HTS.esp 7E JADDockTunnel.esp 7F Menu Time.esp 80 Roleplaying Dialogues.esp 81 _No__persistant_enchantment_glow_fix-1843.esp 82 SupremeMagicka.esp [Version 0.82] 83 Cyrodiil transportation network.esp 84 xulAncientRedwoods.esp 85 xulAncientYews.esp 86 xulArriusCreek.esp 87 xulPatch_AY_AC.esp 88 xulBeachesOfCyrodiilLostCoast.esp 89 xulChorrolHinterland.esp 8A xulCloudtopMountains.esp 8B xulColovianHighlands_EV.esp 8C xuldarkforest.esp 8D XulEntiusGorge.esp 8E xulFallenleafEverglade.esp 8F xulImperialIsle.esp 90 xulLushWoodlands.esp 91 xulRiverEthe.esp 92 xulRollingHills_EV.esp 93 xulStendarrValley.esp 94 xulTheHeath.esp 95 MMMMWL-TheHeath patch.esp 96 MMMMWL-RollingHills patch.esp 97 Villages1.1.esp 98 Bandit Hideouts.esp 99 Better Cities Full.esp 9A Better Cities - Full Additions.esp 9B AnvilBayExpansion.esp 9C Better Cities - Anvil Bay Expansion.esp 9D ClocksOfCyrodiilBC.esp 9E za_bankmod.esp 9F Cheydinhal Petshop.esp A0 Jagnot- Imperial City Library V1.3.esp A1 Slof's Male Clothing.esp A2 Cliff_BetterLetters.esp [Version 1.1] A3 TheElderCouncil-FallenleafEverglade patch.esp A4 BCChorrol-ChorrolHinterland fix.esp A5 BCAnvil-LostCoast Fix.esp A6 RenGuardOverhaul.esp A7 Slof's Dogs.esp A8 nVidia Black Screen Fix.esp [Version 1.0.0] A9 TNR NNC merged.esp AA ElaborateEyes-RensBeautyPackFull.esp AB Bashed Patch, 0.esp Ok so heres the problem. Every time i play, at different intervals i either get a CTD or the game just freezes (CTDS usually are from int/ext or fast travelling and the freezes usually occur ANYWHERE outside, at any time) I have tried disabling all the mods except FCOM ones and tried with graphics settings minimal and maximum, obviously gives a difference in FPS but the crashes just seem to be more delayed with less mods. But they do still occur. I also have texture packs on aswell like Qarls, TNR, Sun, etc. My oblivion ini is tweaked but not too much only a few performance tweaks. System: Running vista 64it, 4g ram, Nvidiad GTX280, AMD Phenom 9500 2.4ghz. Processor is abit laggy i know but FPS doesnt affect the crashes. Also have SI installed and Operation Optmization, Wrye BASH OBMM etc.. 1.2 patch. I cant remember the crashes occuring on the vanilla oblivion, but the FCOM load order seems fine so i cant see why it would crash so frequently with just FCOM? ANY help would be greatly appreciated the mod list i have here is a masterpiece all works perfectly together cept the constant CTDs!!!!!!!!!!!!!! Thanks Mr Cooper Link to comment Share on other sites More sharing options...
WoogieMonster Posted August 26, 2008 Share Posted August 26, 2008 The mod maximum limit is 255, but that includes [i think two] parts of the game install that count as mods. So if you went and installed 255 downloaded mods into the game, then you are actually over the limit. Shivering Isles, Knights, and the official plug-ins also count against the limit. This could account for at least some of your CTD issues. Link to comment Share on other sites More sharing options...
MrCooper2006 Posted August 26, 2008 Author Share Posted August 26, 2008 The mod maximum limit is 255, but that includes [i think two] parts of the game install that count as mods. So if you went and installed 255 downloaded mods into the game, then you are actually over the limit. Shivering Isles, Knights, and the official plug-ins also count against the limit. This could account for at least some of your CTD issues. I seem to have fixed it. Think i was a bit unclear i actually had 255 at once, and had others that werent active but still in the list, also i have none of the DLC active except SI. Anyway i downloaded FCOM helper and it rearranged a few of the FCOM files and also a lot of my oringial mods, so i onyl left on the original mods the FCOM Helper recognized and approved, and now i only get CTDs exiting the game, which i can live with. I havent had a freeze yet either. FCOM helper seems to be the key so far and not having anyhting even slightly conflicting with it. Thanks anyway Link to comment Share on other sites More sharing options...
thomasv333 Posted August 27, 2008 Share Posted August 27, 2008 Just a comment about CTDs, I discovered that about 80% of my CTDs had nothing to do with my mods but actually had to do with my graphics card hardware settings (Nividia GeForce 8800 GTX). What I did is I set all the hardware settings to "Default" and then I changed every single one that had a "best performance" comment associated with it to the better performance setting. Almost all my CTDs wen't away, before I did this my game would crash every 5-15min, now it will run for 1.5-2hours before a CTD. Check out this post I did a while back, maybe it will be of help. POST LINK Good luck. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.