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Hunger Games at Skyrim


neromercer3000

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It's for a video.

 

There are 24 NPC (you can replace a NPC, if you want of sure xD!, but those NPC's are strong as *****), those 24 NPC need to survive on a battle, but of course, trying not to die from hunger. What i want?, I want a mod that replaces some NPC actions with these:

 

NPC can die from hunger, they will try to kill animals to eat them, if they don't encounter any animal, they die.

NPC can do a refuge, and can do whatever they want in there, but they need to go out for food.

NPC will not stay forever in the same refuge, they will move sometimes.

 

So i need too a mod that does the player to die from hunger, i know one that affects, but not kills.

 

The last thing i need is a map, a big map to make the Hunger Games, a map that divides on 3 places:

 

Central Refueling

Jungle

Lake

 

In the Central Refueling you can take weapons, like swords, bows, etc...

In the Jungle you must survive to kill the other NPC.

In the Lake, well... the same as the Jungle, but there is more water, so you can drink more, and not die from thirst.

 

P.S:Sorry for the bad english, I'm Uruguayan, so I speak Spanish, i need this for a video, the main post of this is in:

 

http://foristameri.forumcommunity.net/?t=51622664

 

Thanks for viewing

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I can see a lot of actual lore potential for this, mostly by associating it with Hircine's hunts.

 

Also, I'm not entirely sure if it's possible to code in "needs" for NPCs, it would be simple however to give them schedules with which they move between shelters and camps in the arena.

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I can see a lot of actual lore potential for this, mostly by associating it with Hircine's hunts.

 

Also, I'm not entirely sure if it's possible to code in "needs" for NPCs, it would be simple however to give them schedules with which they move between shelters and camps in the arena.

 

So i think that if we can do it right?

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  • 8 months later...
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Well having the NPCs have "needs" isn't all that hard to figure out. Just give them an effect which drains their health very slowly, and have the effect reset whenever they eat food. In other words, have all the food in the arena have the reset hunger ability. You can do the same for water.

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if you base this off the blood moon hunts Hircine does then you would get a handful of humans, elves, and beast races in a locked but open range they are pitted againsst each other as well as animals and werewolves.

 

using the releastic needs and diseases mod your character will die of thirst and hunger

combined with frost fall your character needs to build shelter and keep warm or die of hypothermia.

there are mods that make the npcs also bundle up seek shelter and try to keep warm though idk if they can die of starvation or hypothermia

 

as far as making the npc's eat food i would look into skriping something that makes them eat and drink to regain health/stamina/magica instead of using potions

 

if you set this up hunger games style then keeping with Hircine's lore he would reward winners of the fights with items of power (enchanted artifacts)

and your arena could be a custom navemeshed valley with a thick dence forrest river and a few caves the hard part would be trying to make it all without load doors

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