Jump to content

How to organize a Dev team for a mod?


penguinchao

Recommended Posts

I was interested in doing a large undertaking of a mod, but the problem is...how do we all work on it if we don't know each other in real life? We obviously can't work from the same computer, and I'm sure as heck not going to give some stranger my steam password. So really what I'm asking is, how do I:

  1. Give someone editing access to a plugin file remotely
  2. Hopefully be able to work on the mod at the same time

 

I'm pretty sure the team at Bethesda didn't crowd around one computer and take turns to make Dawnguard. So how can we do the same?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...