Rizalgar Posted December 22, 2018 Share Posted December 22, 2018 (edited) Ok, I am just curious here so enlighten me. I was under the impression that when you made a new global, you could call that global in a script. However, my attempts to achieve this have been in vain. In an example, I'm writing a script that levels the player based on their total skill level. So I made a global, named it slvl, and called it in script, but it's not working before as it was when I just had it all set up through quests. I thought it would be easier to go about it with globals, but they seem beyond me. I guess my question here is... Do I need to reference a global in a script, or do I just need to call it in the script without referencing it? ---- Sigh, It was a stupid friggin error on my part. Someone delete this before I get too embarassed. Edited December 22, 2018 by Rizalgar Link to comment Share on other sites More sharing options...
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