munhebreaki Posted December 22, 2018 Share Posted December 22, 2018 (edited) I made my mesh for test. It looks fine, but this is what happened when I jumped on that mesh. Weapons or other mesh on that plank didn't cause this problem. Only feet. I exported blender 2.79 mesh to obj file, and added collision mesh and exported it to nif file by blender 2.49b. Can anyone help me? Edited December 22, 2018 by munhebreaki Link to comment Share on other sites More sharing options...
munhebreaki Posted December 22, 2018 Author Share Posted December 22, 2018 I found solution. Just add Property in your Collision mesh while you work in Blender. Link to comment Share on other sites More sharing options...
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