beacam Posted July 11, 2012 Share Posted July 11, 2012 So i was thinking about this yesterday you see Todd Howard said that there is an economy in skyrim but i didn't notice it. so this is my idea. 1- Each city and village have a warehouse (storage house) this is where there supplies are so lets say in whiterun i went to the warehouse and stole the carrots then there aren't any carrots in the city and if there is it's gonna be very expensive. 2- Trading between cities so for example whiterun have mead while solitude doesn't so a convoy made of 2 or 3 carts carrying the mead with 4 to 6 guards protecting it delivers the mead to solitude. 3- you could choose to join the bandits and attack it or join the guards and defend it. If you defend it you will get some gold and mead but if you attack you will basically get everything from the loot but the bandits might take some and might turn on you. (They are bandits what did you expect) (would be better if it turns into a free for all every man for himself) 4- Trading should be in carts and ships the ships arrive at solitude and ships bring more cargo than carts. 5- supplies to camps and forts with carts. 6- carts going and returning with supplies to/from the imperial city (cyrodill) 7- shops close if there are no enough supplies for the shop the shop closes for example the meat stand in markarth if you attack the cart going from the strong hold to markarh there won't be enough meat so the shop will close 8- Military convoys. lets say there is an Imperial cart delivering heavy armor to an Imperial camp you or the stormcloacks may try to attack the cart if you succeed that campwill have mostly light armor except if there were already heavy armors 9- Would be nice if there was a way activate something in the map which will show trade routes and where are the convoys. I know it's almost impossible but who knows maybe it is it would be really cool. Link to comment Share on other sites More sharing options...
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