TomSawyer Posted December 28, 2018 Share Posted December 28, 2018 (edited) Hi. I have some texture mods running and SMIM. SMIM is overwriting the other texturemods in a conflict in most cases. It seems that all is fine but the doors in Riverwood (and i guess at every house with such a door) are looking weird: Is this a texture problem or a problem with a mesh? Bonusquestion: I've read on a modpage (Project Parallax Remastered, but i don't use that mod) "Sometimes you may notice shifting spots on some of the textures, this is caused by the mesh". Is this always the case if using parallax? At a stonetower i saw shifting spots on the wall. Edited December 28, 2018 by TomSawyer Link to comment Share on other sites More sharing options...
otiks55 Posted December 29, 2018 Share Posted December 29, 2018 I would recommend rewriting SMIM with other texture mods. I am using vortex and yesterday i had a pop-up message which said that SMIM basically has some problems when overwriting other texture mods. Link to comment Share on other sites More sharing options...
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