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Strange looking texture(s)


TomSawyer

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Hi. I have some texture mods running and SMIM. SMIM is overwriting the other texturemods in a conflict in most cases. It seems that all is fine but the doors in Riverwood (and i guess at every house with such a door) are looking weird:

 

tre8jdnj.png

 

 

Is this a texture problem or a problem with a mesh?

 

Bonusquestion: I've read on a modpage (Project Parallax Remastered, but i don't use that mod) "Sometimes you may notice shifting spots on some of the textures, this is caused by the mesh". Is this always the case if using parallax? At a stonetower i saw shifting spots on the wall.

 

 

towerx3dzn.png

Edited by TomSawyer
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