Xfreakish Posted December 30, 2018 Share Posted December 30, 2018 So I'm working on a mod For Skyrim Se were I'm completely re-decorating a lot of interior cells, While working on Farengar's Quarters I've been unable to move his Enchantment Workbench; The one that prompts a quest early on in the game. In my creation kit I've moved it off to the side for now but when I load into my game to check if everything working alright it simply stays in its original position. Please help!-Thanks Link to comment Share on other sites More sharing options...
Feralkyn Posted December 30, 2018 Share Posted December 30, 2018 Have you tested the obvious stuff? Ex.--are you making sure you're actually loading the mod, and is it at the end of your load order? Are you testing with a fresh save? Link to comment Share on other sites More sharing options...
Xfreakish Posted December 31, 2018 Author Share Posted December 31, 2018 i have not tested on a fresh save but i do have it placed at the end of my load order and it is active. I've done a few interiors already that seem to be working fine, but for some reason his enchantment table just wont move Link to comment Share on other sites More sharing options...
NexBeth Posted December 31, 2018 Share Posted December 31, 2018 When testing it's helpful not to use an existing save. When you get to the startup screen of the game, press ~ to open up the console. Then type in coc exact name of cell. coc xxxxxxxxxx. Link to comment Share on other sites More sharing options...
Xfreakish Posted January 1, 2019 Author Share Posted January 1, 2019 clean saves arent working either Link to comment Share on other sites More sharing options...
NexusComa Posted January 2, 2019 Share Posted January 2, 2019 (edited) You can test off any save that has never been saved with that mod installed. But you also can't save anything while the mod is installed.Just make a new save right next to where your mod is while you don't have the mod installed, then use that save as your testing save only.Just make sure the mod was never installed on that save game and was saved while the mod was installed.If you have ever saved while that mod was installed that save is now corrupt and will never show your mod correctly again. Also if you wish to play any save, you will need to make sure your mod is not installed ... until it is finished ... Also It is a good ideal if you're going to be modding at all to set Skrim's auto save settings to 0 from config file. ;) Edited January 2, 2019 by NexusComa Link to comment Share on other sites More sharing options...
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