lordbevan1 Posted December 31, 2018 Share Posted December 31, 2018 As the title implies, I'd like to see a mod which adds automated (no settlers required) planters, with versions for every type of plant, or simply just the crops you can plant in settlements normally. I think that the planters, depending on the crop, should have from 2 to 4 crops in it, with the planter providing equal resources as if you had planted the crops individually. The reason I would LOVE to see this is because my character is presently using the Red Rocket Truck-stop as a personal base/HQ, with a supply line running from there to Sanctuary, which serves as my character's main settlement. Link to comment Share on other sites More sharing options...
CuriosityRoast Posted January 1, 2019 Share Posted January 1, 2019 too easy... just Create a new model with moving parts, make it generate the resource in question, require a proper amount of water and electricity, then you have an Automated crop system. but for cheaters, just remove the settler requirement from the crop itself and call it a day. i'm sure this isn't all too helpful... Link to comment Share on other sites More sharing options...
instyne49 Posted January 2, 2019 Share Posted January 2, 2019 This is not what you asked for, but may be a workable solution if you have the Automatron, DLC. Clear what you need for area, put down your plants, and set robots to tend them. All you need is a water supply. No beds, no beacon, no hassles with a happiness meter, just your caravan picking up your crops. Link to comment Share on other sites More sharing options...
lordbevan1 Posted February 3, 2019 Author Share Posted February 3, 2019 (edited) While I have the Automatron DLC, the work station for robots is a massive eyesore, and isn't available until level 15. I'm more interested in powered terrariums or green houses. What's more, I have a very hard time with scripting and such. At most I can fiddle with .nif files in an outdated version of Blender until it has the desired look. Edited February 3, 2019 by lordbevan1 Link to comment Share on other sites More sharing options...
MarkusTay Posted February 7, 2019 Share Posted February 7, 2019 You could always install Robot Home Defence and use THOSE Mr.Handy's for your crops. I mean, something has to be taking care of them in an 'automated system'. and crating a self-using planter is a LOT of work for a modder (and interesting mental exercise, though). For example (part of this thought process), a planter that comes with it's own 'mini-Mr.Handy' would be kind of neat (mini, because each planter would have its own, otherwise just use the vanilla system and planters with the aforementioned robots). The harder method would be to attach Mr.Handy arms to a planter (and lights, etc.), but that is a lot of work for very little payoff. EDIT: now you have me thinking - I have been considering RHD (mentioned above), and it would be super-simple to use the CC 'setscale' command to change their size. I may play with this (not make an actual mod, but have tiny Mr.Handy's doing my crops in my player-homes). Link to comment Share on other sites More sharing options...
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