nery89 Posted July 13, 2012 Share Posted July 13, 2012 (edited) I've scripted a spell to use the PushActorAway to the target.It happen an oddity: when target fly into the air, his weapon/shield etc. are blocked into their original position (and aren't reachable) :ohdear: and when he gets up again, magically that things are sucked back to him... if he's still alive. else there is a possibility that weapon/shield etc. remain forever in the limbo untill I take them from the target inventory I have a skeleton.nif that enable BBB (from greywolf I believe). May be its fault? i don't think that.is it a "bug"? what do you think about? Edited July 13, 2012 by nery89 Link to comment Share on other sites More sharing options...
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