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Playable Instruments / LotRO In Game Music System


Kallisto07

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So first of all, I'm not a modder. So I apologize for my ignorance in the process of modding.

 

I'm not even for sure if this is remotely possible, but I would like to throw in a request for a mod that adds playable instruments in the game. As similar to the system Lord of the Rings online has would be ideal. Currently the instruments I'm thinking of are; lute, clarinet, flute, harp, drum, theorbo, and anything else fun!

 

If it's at all possible to also add commands to load .abc files to play automatically, this would be fantastic. (maybe, ~ play (insert .abc file name), then the character would automatically start playing the song).

 

Here is an explanation of the system LotRO uses:

 

http://lorebook.lotro.com/wiki/Mechanics:Player_Music_System

 

If there are any mods similar to this, please post a link!

 

Thanks for reading, and thanks modding community for keeping Elder Scrolls alive through your wonderful creations! :)

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I did find a playable instrument mod, but I notice this plays the song directly loaded into the game.

 

I'm really looking for something that can be freely played (like pressing a,s,d,f etc), and some sort of program that converts a song into something more along the lines of the instrument (like a midi). Here's another LotRO example:

 

 

(The timing is sort of off, but just using this as an example.)

Edited by Kallisto07
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I loved that feature in LoTRO (at least, I did until my account was hacked and four years of loot stolen :( ). However, I'm too musically inept to play a real instrument properly, let alone its virtual equivalent. An ability to play .ABC files would be great. A RL musician with access to a flute, drum, and lute/mandolin could record the required notes easily enough; the tricky part (given my limited knowledge on the subject) would be creating a plugin that can read the ABC files, play them using the appropriate instrument sounds, and respond to in-game events, such as a change in camera angle (and therefore sound perspective) or the Dragonborn stopping the song mid-way through.
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@JanusForbeare

 

Right, I figured this would be a very difficult mod to make. I certainly wouldn't want to cause anyone a headache, but I figure just a mod that could read .abc's instead of simply playing an entire song through the game.

 

I hope a modder is up for the challenge, but if it's too difficult I wouldn't want anyone banging their head over this. :)

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You could make it like the Sixth House bells in Morrowind. (They are so cool.) Each bell is an activator and they are hung in a row. Each one plays a different sinister tone when you click on it. So you can stand there and click on bells in rapid succession and try to play a spooky song. Edited by David Brasher
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You could make it like the Sixth House bells in Morrowind. (They are so cool.) Each bell is an activator and they are hung in a row. Each one plays a different sinister tone when you click on it. So you can stand there and click on bells in rapid succession and try to play a spooky song.

 

 

Thanks so much for the suggestion! I actually never experienced this part of the game. This sounds like a fun fix for what I'm looking for, but really I want to play in depth songs from a file. Just like the Lotro's .abc's.

 

Maybe this is a mechanic to look at for developing a more sophisticated mod?

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