agerweb Posted January 1, 2019 Posted January 1, 2019 I have incresed an existing 32 x32 worldspace to 48x48 by creating a Regioin for the size. This works, however, the sea and land level of the resulting extra cells is well below the sea and land levels for the Existing Worldspace. The reason is because the actual land and sea level is above the default settings for the worldspace. But its not my worldspace, so the question is how do i discover what the actual heights being used are?
Rizalgar Posted January 1, 2019 Posted January 1, 2019 Place an item, then check its editor info. If I'm understanding the question correctly.
agerweb Posted January 1, 2019 Author Posted January 1, 2019 Unfortunately I am interested in the height of the land not the position of objects on it. Probably something to do with height maps.
Rizalgar Posted January 1, 2019 Posted January 1, 2019 Ah, I thought you just wanted a Z reference for height.
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