Tharizdun73 Posted January 2, 2019 Share Posted January 2, 2019 (edited) Good evening!I have a question:So normally the file structure of a mod looks like this:SkyrimMeshesMyModBuildings (here are all the meshes for buildings and so on)Trees (here are all the meshes for trees and so on)Landscape (here are all the meshes for rocks and stone and so)TexturesMyModBuildings (here are the textures for the building-meshes)Trees (same here)Landscape (same here)However for some reason the texture files for a mod i have are directly inside of the Textures folder, so it looks like this:SkyrimMeshesMyModBuildingsTreesLandscapeTexturesBuildingsTreesLandscapeIs there a easy way to "offset" the texture path of the meshes or do I have to go through hundrets of meshes and manually change all the textures? NEVERMIND ALL OF THIS, it isn't the source of the problem I have.Could someone delete this thing please? Edited January 3, 2019 by Tharizdun73 Link to comment Share on other sites More sharing options...
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