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log analysis


Xelan255

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Hey guys,

I've recently startet a new Fallout 4 playthrough with a rather heavy mod loadout. I've modded Skyrim and Fallout 4 in the past to the limits and even made a few small things in Skyrim myself. I was able to identify and exterminate every annoying bug and crash so far with my current setup, except for one:
Mostly when I fast travel to Sanctuary I get there and after about 2 seconds my game crashes. When I travel to Vault 111 and run over to sanctuary it's just fine, but no matter where I place the fast travel point, in 8 of 10 cases I ctd 2 secs after arriving in sanctuary.

Here is a log where I startet the save and immediatly traveled to sanctuary, arrived there and crashed after said 2 secs. The last few script that ran are obviously somehow workshop related, so it might be "Workshop Framework" or "Workshop+" related, but then again I found some references of at least "<workshopItemKeyword" to the vanilla game.

 

Maybe you have an idea regarding the cause of this?

 

Here's the Log:

 

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and loadorder:

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Looks like SimSettlements and workshopframework are fighting over custody of workshopparentscript.

 

If you don't get lucky figuring out the conflict yourself you will probably want some help from the authoring team.

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Mh, that would explain why Workshop+ recently stopped working properly :huh: thanks for the suggestion, I'll pursue that.

 

Edit:

Seems it's not necessarily a script issue at all. After reducing the view distances to a minimum the issue got better. Still crashing there, but not as often as before. So I guess it's more an issue of too much stuff that has to be loaded at a time :(

Edited by Xelan255
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