aggressor27 Posted July 14, 2012 Share Posted July 14, 2012 (edited) I know this is going to be a bit vague but off the top of anyone's head can anyone recall what mod specifically adds the high level "Thief" (wearing guild armor) near Embershard Mine (first mine you encounter on your way to Riverwood past the Guardian Stones), or the "Marauders" (wearing orcish armor) near the tower enroute to Bleak Fall Barrows? It's not the overpower I mind, but they seem to be in groups and wipe the floor with my new character. Having to avoid mobs seems a little counter-productive to the reason I need to swing my sword against most things with a heartbeat I come across so I need help determining this mod so I can delete it. I'm on a fresh install and all mods were installed yesterday, so there's no lingering mods from before. Iv'e one-at-a-timed mods trying to figure out which one specifically adds them but with no success. I've reread through my downloaded mod descriptions and did not see anything that described adding high level mobs. I apologize in advance for the redundancy. I'll try not to list any solely cosmetic or other mods, but here's what I'm running; BattlefluteFrostfallClimates of TamrielDovahkiin RelaxDynavisionExpanded Skyrim PresetsImaginatorNatural Skyrim RainThor Hammer (ghosu's)Ultimate Follower OverhaulWhiterun FortifiedWhiterun RevisionSkyTest (disabled and still had the OP mobs, unless a fresh game start was required to purge the mod) Thank you for any help you can provide. Edited July 14, 2012 by aggressor27 Link to comment Share on other sites More sharing options...
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