bradh Posted July 14, 2012 Share Posted July 14, 2012 First up, I apologise. These notes were scribbled down really quickly so I hope they make sense. It seems like quite a big mod, but I'm wondering just how possible it will be. PC doesn't have Dawnguard, and I have NO idea when we will. So, why not have our own expansion that allows us to play as something cool, like a Dremora? Come on, I know you've been thinking about it ;-)Anyway, here's the low-down. Let me know what you think. Quest: Blood of the Dremora--------------------------- Info----You did not know, but the blood of the Dremora flows through your veins. You weren't to know because it had not been tapped to unleash its full potency.You have been summoned by Mehrunes Dagon. You are Dagon's next of kin, to which he will explain.Should you choose to accept this fate he will ask you to kill the followers of certain Daedric shrines. If you do, he will bestow upon you a great power. He will awaken the Blood of the Dremora in you and you will become Dagon's next of kin. Dagon will also create you an Oblivion realm of your own where you can use a special soul trap spell on Human's to trap them in your Realm forever. Even after they die they are reanimated again, and again.Once you've awaken the Dremora blood and transformed you will be given primary Blood of the Dremora quests which consists of taking down the Imperial faction known as The Lightguard. They are trying to stop Mehrunes from being brought to the Earthrealm, while you are trying to help him. If you succeed, because I can't be bothered creating a whole new character, Dagon will take on the form of an Ancient or Blood Dragon, and be brought to earth. He is able to summon Dremora Lord and will often randomly attack cities, villages and country sides. Prizes: Location - Mehrunes Dagon gives you a special Oblivion realm where you can take people where once they die, they are reanimated again so you can raise skills, torture them, test spells/weapons, etc. - You can also sleep there - Has the normal stuff like Alchemy Lab, Enchanting table Spells - Blood of the Dremora (Active Effect) - Masque (Lesser Power) - Fireball (Destruction) - Summon Guardian [Dremora Lord * 900 secs] (Conjuration) - Fire Breath (Shout) - Teleport - Realm [Teleports you to your Oblivion realm] (Alteration) - Teleport - Recall [Teleports you back to Skyrim wherever you initiated the Realm teleportation] (Alteration) - Fear of Dagon [Puts the fear into any characters nearby] (Greater Power) - Dagon Soul Trap [soul trapping a human, then killing them teleports them back to your realm, alive] (Alteration) - Fire Cloak (Destruction) Armor - Daedric Helmet - Daedric Gauntlets - Daedric Armor - Daedric Boots Weapons - Daedric War Axe Notes-----Upon completing this quest, Mehrunes Dagon bestows upon you a prize which no other mortal has come to recognise. The blood of the Dremora. This turns you into not only a follower of Mehrunes Dagon, but one of his Dremora. This will change your race permanently into a Dremora, give you Dremora specific spells, and will also change your faction to that of the Dremora so people will attack you on sight. Fortunately Mehrunes Dagon has given you the Lesser Power known as 'Masque', which will transform you into a human until you use it again to toggle it off. This allows you to visit towns, perform quests, etc as you normall would. After receiving Blood of the Dremora-------------------------------------Why stop there? Back in your Oblivion realm is a special book on your table provided by Mehrunes. Mehrunes will inscribe new texts to it which are quests for your to perform on his behalf. These are the locations of the Lightguard. You must destroy every last one of them and contaminate the Fires of Banishment (Can be changed to something else), which are stopping Mehrunes from entering Earth.Once all these are donem, Dagon will be unleashed upon the world and your job is done. Link to comment Share on other sites More sharing options...
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