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PipBoy clipping through power armor


JackSK19

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Hello dear Fallouteers. I am working on a very interesting mod which will include classic Enclave Advanced Power Armor Mk 1 from Fallout New Vegas. I put it to Fallout 3 via GECK of course, changed texture paths in meshes for players to show properly. I equiped few Enclave soldiers with it and started the game. I found them, killed them, rob them and I equiped that armor. But after I did it I found out that wrist armor is clipping through PipBoy. I know how power armor meshes works, they have separated wrist meshes for NPCs (without PipBoy) and player (with PipBoy) but it seems to ignore that completely. I also found out that there are both meshes loaded at the same time which is not how it is supposed to be. I tried everything I could, I am still relatively new it GECK so i thing there definitely is something I havent tried.

 

I hope someone could help me and a apologies for my english (I am not from English-speaking country)

 

Sincerely, Subject Gamma

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