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MGEF not obtainable through console commands


RamblingPenguin

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The command to add active effects to the player character is "player.addspell", right? Whether the MGEF was vanilla or mod-added, I can't seem to attach active effects to my character. All perks, spells, and items work, but never the magic effects. I copy the ID exactly as shown through the Help Command, yet the console hits me with another "Invalid Spell Item" or "Item Not Found" message.

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AFAIK, magic effects can't be added directly via the console. So it's just as you already found out.

 

The only somewhat "easy" way I know of to achieve something like that would be to give yourself an item with the enchants you want and equip/use it.

 

You can use the "playerenchantobject" command to do this.

The syntax is like this:

playerenchantobject Item_ID# MGEF_ID_1 MGEF_ID_2

 

Item_ID# is the base id of the enchanted item you want, e.g. a weapon or an armour.

The MGEF_IDs are the IDs of the desired magic effect(s). Since you can have up to 2 enchantments on an item, you can use the command with 1 or 2 MGEFs.

The magnitude of the effects depends on your enchanting skill.

 

source: https://en.uesp.net/wiki/Skyrim:Console

 

If that's not what you want, you might create a small custom mod and create e.g. a blessing or disease with the desired effects and add this custom blessing/disease via the console (addspell).

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