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How to add/edit perk requirements in crafting?


amokrun1

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As the tile suggests. I just want to use FO4edit to modify the perk requirements of a weapon, for example if I wanted to change the pipe pistol powerful automatic receiver requirement from Gun Nut 2 to Gun Nut 3, or even make it Hacker 4. Can this be done with FO4edit?

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Ah yes, that did it. I was focusing on the Object Mod tab. Thanks so much!

 

I also want to try something unusual. Is it possible to make wearing a particular article of clothing a requirement for crafting something(like needing to wear a mechanic's jumpsuit for crafting a flamer mod)? I looked in the Condition function field in the constructible objects window and could not see anything of that nature.

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