GOlem048 Posted May 22, 2021 Share Posted May 22, 2021 I'm having the same issue here but following the guide didn't help so here's my load order I really need some help any ideas would be much appreciated 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a Interior Lighting Overhaul - Core.esm 11 b FreesideOpen.esm 12 c New Vegas Redesigned 3.esm 13 d FCOMaster.esm 14 e SomeguySeries.esm 15 f NVInteriors_Core.esm 16 10 NVInteriors_ComboEdition.esm 17 11 Bitter Springs Redesigned.esp 18 12 Gomorrah Redesigned v2.esp 19 13 NVStripOpen.esm 20 14 Weapons of Our Millenia.esm 21 15 Advanced Recon Tech.esm 22 16 oHUD.esm 23 17 Interior Lighting Overhaul - L38PS.esm 24 18 JustAssortedMods.esp 25 19 Vurt's WFO.esp 26 1a Ultimate Invisible Wall Remover.esp 27 1b New Vegas Redesigned 3.esp 28 1c FCO - NPC Changes.esp 29 1d FreesideOpenPatch.esp 30 1e 45 Auto_Replacers.esp 31 1f CNR_Beta.esp 32 20 StripOpenMain.esp 33 21 ADAM Complete.esp 34 22 NewVegasBounties.esp 35 23 NewVegasBountiesII.esp 36 24 NewVegasBountiesIII.esp 37 25 PowerArmorRevamped.esp 38 26 Mossberg590.esp 39 27 dD - Enhanced Blood Main NV.esp 40 28 EVE FNV - ALL DLC.esp 41 29 IMPACT.esp 42 2a AWO_AR15 - DLC.esp 43 2b Weapon Retexture Project.esp 44 2c FCO - OHSB NPC Edits.esp 45 2d B42Inertia.esp 46 2e FCO - GlowingOne.esp 47 2f Asurah_reanimation.esp 48 30 Asurah_Reanimation_Handgrips.esp 49 31 ImmersiveRecoil.esp 50 32 RealisticDamageNVDLC.esp 51 33 TeslaWeaponsPack.esp 52 34 BHPM1935.esp 53 35 BHPM1935_9mmReplacer.esp 54 36 Advanced Recon Gear.esp 55 37 Advanced Recon Tech.esp 56 38 Quickthrow.esp 57 39 The Mod Configuration Menu.esp 58 3a Colt N99 10mm.esp 59 3b Nights are Darker - Ultimate Edition.esp 60 3c WEATHER RUDY ENB.esp 61 3d pipboy2500_edisleado.esp 62 3e Interior Lighting Overhaul - Ultimate Edition.esp 63 3f ILO - New Vegas Bounties II.esp 64 40 ILO - New Vegas Bounties.esp 65 41 ILO - NVInteriors Project.esp 66 42 Alternative Start.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted May 22, 2021 Share Posted May 22, 2021 Please see the 'Solutions to Starting the game problems' section of the wiki "Fallout NV Mod Conflict Troubleshooting" article. Then use 'FNVEdit'. Load your entire "load order". Read and follow the 'Conflict Detection and Resolution' procedure in the 'Tome of xEdit' documentation. Finally, if none of that resolves the problem, please follow the 'Mod Conflict Isolation' section procedure. Strongly advise you disable ENB (except for Boost if you are using it) until you have a stable setup otherwise. "Post processor's" are just a complication you don't need when troubleshooting. * If you have more than one mod that makes any change to the same record or set of records in the vanilla game, then you really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. When in doubt, create a "Merge Patch" file for your overall "load order" anyway. If you add, remove, or change the sequence of plugins in your "load order", don't forget to rebuild the "merge patch" file again.-Dubious- Link to comment Share on other sites More sharing options...
Recommended Posts