Sheltop Posted January 6, 2019 Share Posted January 6, 2019 I just started playing SDV on the PC for the first time and I can't get multiplayer to work for me and my friends. I have SMAPI installed, MTN and the community farm mods. There are 4 of us on the map and whenever any non host leaves the game, it freezes and crashes. All 4 of us have the same mods so I am unsure of what the issues are. Any help you can give me would be greatly appreciated. [game] An error occured in the base update loop: System.InvalidOperationException: The 'SMAPI\sgtpickles.community' prefix isn't handled by any mod. at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 160 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 97 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740 at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 794 at StardewValley.GameLocation.updateMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1865 at StardewValley.Game1.performWarpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6599 at StardewValley.Game1.warpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6592 at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6519 at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3064 at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4634 at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4164 at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6166 at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2406 at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 900[game] An error occured in the base update loop: System.InvalidOperationException: The 'SMAPI\sgtpickles.community' prefix isn't handled by any mod. at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 160 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 97 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740 at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 794 at StardewValley.GameLocation.updateMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1865 at StardewValley.Game1.performWarpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6599 at StardewValley.Game1.warpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6592 at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6519 at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3064 at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4634 at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4164 at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6166 at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2406 at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 900[game] An error occured in the base update loop: System.InvalidOperationException: The 'SMAPI\sgtpickles.community' prefix isn't handled by any mod. at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 160 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 97 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740 at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 794 at StardewValley.GameLocation.updateMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1865 at StardewValley.Game1.performWarpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6599 at StardewValley.Game1.warpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6592 at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6519 at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3064 at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4634 at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4164 at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6166 at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2406 at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 900[game] An error occured in the base update loop: System.InvalidOperationException: The 'SMAPI\sgtpickles.community' prefix isn't handled by any mod. at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 160 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 97 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740 at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 794 at StardewValley.GameLocation.updateMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1865 Link to comment Share on other sites More sharing options...
Isabella253 Posted March 13, 2020 Share Posted March 13, 2020 Hey, am also having this same problem.Did you end up finding a solution? Link to comment Share on other sites More sharing options...
MissCoriel Posted March 17, 2020 Share Posted March 17, 2020 Can you upload your error log to This Site ?I think we can get a better look with a full log. The site also has instructions on where to find your log file <3 Link to comment Share on other sites More sharing options...
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