KChamaru Posted January 8, 2019 Share Posted January 8, 2019 I found some texture in MHW asset BML : Base color mapEM : Radiation mapFM : Reflection color mapNM : Bump mapRMT : Material(Metalness) mapXM : ???????? What is XM.tex????help me.. Link to comment Share on other sites More sharing options...
UberGrainy Posted January 9, 2019 Share Posted January 9, 2019 I assumed it was some kind of environment/reflection map thing but I've never had to use it for anything. Probably someone else may know. Link to comment Share on other sites More sharing options...
Dallagen Posted January 28, 2019 Share Posted January 28, 2019 (edited) XM is a specularity map BM(L) is diffuse EM is emission FM is a fur map, it applies a blur effect with the direction changed by the color. NM is a normal map, not a bump map RMT is roughness, metallics, and subsurface scattering (red is SSS, green is Metallics, blue is roughness) Edited January 28, 2019 by Dallagen Link to comment Share on other sites More sharing options...
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