Magnachrist Posted July 16, 2012 Share Posted July 16, 2012 I was shocked, and rather dissapointed That the key item surrounding the main plot of the last elder scrolls game was not remade here in any shape or form. (even if lore wise it was "shattered" The only mod I saw of an Amulet of Kings was just a copy pasta mod of a in-game necklace that looked nothing like the necklace except for namesake. THIS is what the Amulet looks like, and I would be very gusta to have it like it was supposed to be, Hell, maybe even have the gem glow in the dark. http://images.uesp.net/thumb/2/26/OB-item-Amulet_of_Kings.png/180px-OB-item-Amulet_of_Kings.png THE ONE THING THAT OBLIVION DID RIGHT, was legit amulets. This guy, is wearing all the unique necklaces an I am now jealous and want to play Oblivion because I had the blue one. :<http://imageshack.us/photo/my-images/31/gmflatgrass0000.jpg/sr=1 --------------------------------------------------------------------------------------------------------------------------------------------- Next. I would like to suggest more Priest/Cleric/Paladin/Bla enchanting abilities. (Despite it being a religious war with dragons on the side you cant really fight for your faith, using your faith) Any of you remember the light spell from Oblivion? and how you could put it on a weapon to make people glow(perfect for fighting vampires back then) or make yourself encahtned to glow so you -NEVER- needed a torch again? I do. Enchant Armor - Divine Guidance. Permately applies a white-r Magelight spell on yourself. eminating from yourself. (Or, if thats not possible, have a perminate floating with you light that lasts as long as x item is equipped) Giving your character a cosmetic holy graphic glow similar to when you are absorbing a dragonsoul but full on simple white/yellowish tint)Enchant Weapon - Divine Wrath. Applies a Fire Damage attack that lights your target up (like above) for 60 seconds and does triple damage to Undead, Deadra, Vampires. (using a enchant graphic glow that does a Simple outline glow around the weapon, instead of that ugly poke a dot schematic that vanilla currently does)Enchant Armor - Ascendancy. Applies + all non magic stats by (very well balanced) % ratio. (dealers choice on what feels balanced)Enchant Armor - Priesthood. Applies + 5% damage on all magic attacks and a -10% cost Enchant Armor - Holy Shield. Applies a +20% magic resistance and 3% from physical attacks. (Shield enchant only, or if you dont care, me either) Link to comment Share on other sites More sharing options...
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