Shalladan Posted July 16, 2012 Share Posted July 16, 2012 Hi all! At first i want to say that english is not my national language so please be patient while reading this post ;). Im quite new in modding with creation kit, its about 3 weeks, but i learn working with CK very quickly and i understand most of functions and conditions because its not first game that im modding or develop. But i have 2 big questions about perk editing and conditions for skill leveling for really skilled modders in CK. Perk EditingI understand basic perk editing. I could create perks and they all works. My question is: Is it possible to set parent connection between two perks which are in different skill trees? For example connect Perk Impact in Destruction and Respite in Restoration with parent conditions like other perks in one skill tree. I know how to connect perks in Skill tree via Actor Values and choosen one skill tree. But is it possible to set parent between two perks which are in different skill trees for example via Papyrus scripts or something else? For better imagination i want to attach a link or screenshot but i have no permissions. Skill leveling conditionsMy second question is about Skill leveling. Because i want to create my own perks and skill trees i have to set conditions for leveling that skill tree. For example i decide to split one handed weapon skill for Axes, Swords and Hammers. Imagine One Handed tree only for Swords, second for Axes and third for Maces. Okey. One Handed skill tree i replace with One Handed - Swords, Smithing skill tree i replace with One Handed - Axes and i dont know mayble Speechcraft i replace with One Handed - Maces. Okey, i build perks and connections between perks and now is problem. How to edit a condition for skilling my created skill trees? Because in original Skyrim i will level up them all. When i replace (rename skill in actor values, set type from stealth to combat etc.) Smithing by One Handed - Axes its good, but i will skilling it by smithing, not by hitting enemies with one handed axes. And that's the problem. I dont know where i could set it. I notice in actor values dialog a "Skript Name" but i really dont know, where is it. I looking for it on CK wiki pages but i realy dont know, how to edit it. Could someone help me? Could you please help me or tell me "dear boy, it's impossibru :D" Thank you for you advice.Yours faithfullyShalladan Link to comment Share on other sites More sharing options...
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