MrCooper2006 Posted September 3, 2008 Share Posted September 3, 2008 Also, just for reference. When i tried all the tweaks including HardDriveCaching, Mutli Threading and Using more ram. The game actually runs slower, unexplainable i know. Specs of system i tried it on are 2.2ghz Quad Core CPU4gb RamNvidia GTx280 with latest drivers Link to comment Share on other sites More sharing options...
Varus Torvyn Posted September 4, 2008 Share Posted September 4, 2008 Yeah i totally agree, I infact tried all the tweaks available, including all the Threads to 1, changing PreLoadSizeLimit, CellsToLoad and many others. But these tweaks did cause random CTDS and freezes for me, even changing MaxImpactSounds to 64 was causing freezing out in forests when it would try to load several sounds all at once. (I have 24bit Audigy ZS Platinum Pro btw) As it was impossible to tell which tweaks were causing what , i let Oblivion make a new INI and the crashes went away, so I can only imagine it was the tweaks. Sure some ppl will have no problem editing the INI without CTDS, but like me sometimes people edit it and forget they did. Then wonder where the crash is coming from. Only tweaks i have now are BorderRegions and the DarNified UI tweaks (that is does automatically). Also, seems to be a problem that you cant back up your INI for later use, or at least not if youve added mods in the mean time. I tried to go back to my original INI when i had my original mod list up, but it just wouldnt even load Oblivion without either using my edited one or just creating a brand new 1.To be honest with you, I've had CTDs with Oblivion since Day One. Worse than that, I used to have total system lockups when entering a door that activated a "Loading" screen vs. the door with the animation of how a real door opens. The lockups were solved by a newer graphics driver version. It was rather humorous how the new driver fixed Oblivion, when the OEM's Research Notes did not specifically mention Oblivion. :P Link to comment Share on other sites More sharing options...
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