Dragossilver Posted January 14, 2019 Share Posted January 14, 2019 I'm new in modding and stuff related to modding, but i encountered an issue with the Creation Kit, my custom model (A helmet) is not showing up, i don't know the process of armor modding but i think i'm missing a step here, i can't find any modern blender tutorials out there, all i can find is a fallout 3 armor tutorial but the nifskope used in the tutorial is outdated compared to mine, same with blender. Does anyone know what i have to do to fix this?. Made the Normal maps, diffuse maps, spectacular maps, bone weights, etc, but i'm still don't know what to do, aslo i have no clue how to use nifskope, since the tutorials i find are for making weapons and clothing, not head gear. All help is appreciated. Link to comment Share on other sites More sharing options...
Perraine Posted January 18, 2019 Share Posted January 18, 2019 You don't mention it, so did you also create a Material File (xxxxx.bgsm) and assign it to the mesh? The game engine will load meshes without one, but the CK will not. Link to comment Share on other sites More sharing options...
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