MackenzieBeyer Posted January 16, 2019 Share Posted January 16, 2019 So I'm trying to create an OnDeath script on a quest stage instead of on an actor. I gave the quest a property and the actor a property but it still won't compile. Any ideas? Here's the code: Event OnDeath (ActorAnnaBad akKiller) FBE.SetObjectiveDisplayed(200) FBE.SetStage(200) EndEvent Here's the error: Starting 1 compile threads for 1 files... Compiling "Fragments:Quests:QF__0101A44C"... C:\Users\mcb59\AppData\Local\Temp\PapyrusTemp\Fragments\Quests\QF__0101A44C.psc(283,0): mismatched input 'Event' expecting ENDFUNCTION No output generated for Fragments:Quests:QF__0101A44C, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on Fragments:Quests:QF__0101A44C Link to comment Share on other sites More sharing options...
SKKmods Posted January 17, 2019 Share Posted January 17, 2019 (edited) If you post technical scripting queries in Fallout 4 Creation Kit and Modders you will improve the response rate. Where have you put that code ? Quest stage, alias script, actor script ... it needs to be attached to the actual thing that is dying. Edited January 17, 2019 by SKK50 Link to comment Share on other sites More sharing options...
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