petergn Posted July 18, 2012 Share Posted July 18, 2012 I'm tryin' to add a merchant to a house mod and I got everything goin' except she won't buy or sell. Can't add a chest because she is in a pocket dimension. IS There a way to get a merchant to buy/sell without adding a chest? Is there a tutorial out there? petergn Link to comment Share on other sites More sharing options...
Korodic Posted July 18, 2012 Share Posted July 18, 2012 I think you can do it by assigning them to the hunter faction. But that probably isnt the correct way. Link to comment Share on other sites More sharing options...
David Brasher Posted July 18, 2012 Share Posted July 18, 2012 Please explain about the pocket dimension. If your pocket dimension is a cell that you visit, you can place the vendor chest in that cell. If the vendor is someone you summon with a spell, can't you just link them to a vendor chest that you place in any cell of your choice? Link to comment Share on other sites More sharing options...
petergn Posted July 19, 2012 Author Share Posted July 19, 2012 Please explain about the pocket dimension. If your pocket dimension is a cell that you visit, you can place the vendor chest in that cell. If the vendor is someone you summon with a spell, can't you just link them to a vendor chest that you place in any cell of your choice? Link to comment Share on other sites More sharing options...
petergn Posted July 19, 2012 Author Share Posted July 19, 2012 Not a modder, not my mod. Can't figure out the cell of the pocket dimension. managed to create an npc and used moveto player to get her in there. tried to assign ownership of a chest in the mod, can't do it. Link to comment Share on other sites More sharing options...
petergn Posted July 19, 2012 Author Share Posted July 19, 2012 OK Figured out how to assign a chest to the npc merchant and got it working in the imperial city...but can't figure out how to get it into the dimensional pocket. Is there a way to discover which cell is being used? Just moving both of them there with moveto doesn't cut it. The mod is Dimensional_pocket_2.4 by Sark. Link to comment Share on other sites More sharing options...
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