Lord Valarian Posted July 19, 2012 Share Posted July 19, 2012 PushActorAway only works NPC to NPC. Using setvelocity every frame has strange effects, a long delay before they lift off the ground. They don't move up right away, even with high values. Is there another way? without using a fake NPC inside the object for push actoraway. Link to comment Share on other sites More sharing options...
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