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Help with pipboy.


idoathing

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So I just started a pretty heavily modded game of fnv using alternate start, and when I went into my pipboy to check my items, they looked all bundled up in the top left corner. I did notice a few unsolved conflicts on vortex, but they seemed to be maybe just things not put in the right places on the load order. I'm really not sure.Here's my load order as I can see on FOMM:

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

YUP - Base Game + All DLC.esm

NVInteriors_Core.esm

Weapons.of.the.New.Millenia.esm

Monster Wars.esm

NvInteriors_ComboEdition.esm

SaxxonsQuestPack.esm

MoreQuestsMojave.esp

More Perks.esm

SolidProject.esm

Performance Of The Gods.esp

WeaponModsExpanded.esp

SnowGlobePerks.esp

HTRP-Daily Vendor Restock.esp

Delay Level Up.esp

Centered 3rd Person Camera - Unraised.esp

The Mod Configuration Menu.esp

The Weapon Mod Menu.esp

KillableKids.esp

Better Pickup Prompt.esp

Weapons.of.the.New.Millenia.Leveled.Lists.esp

NewVegasUncut 123457 Merged.esp

Unofficial Patch Plus.esp

Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp

Alternative Start.esp

Weapons.of.the.New.Millenia.Store.esp

ArmourRepairKits.esp

betsybrahmin.esp

Monster Wars - Epic Battles Plugin.esp

New Vegas Trade Center.esp

Delay DLC - DM + HH + OWB + LR + GRA.esp

Monster Wars - Behemoth Rampage.esp

GS G17.esp

WMX-ModernWeapons.esp

GS Spas-12.esp

Combined Weapons.esp

Monster Wars - No Buttercups Plugin.esp

GS G36c.esp

PSWeaponPack.esp

CAGE 1.9.3.2.esp
BKWeaponPack.esp
BuzzAxe.esp
Expanded Traits.esp
ExplorerExtended.esp
GS Barrett 95 Bipod Flipped.esp
GS Barrett 95.esp
GS Benelli M3Super90.esp
GS Cynthia.esp
GS H&K P-R88.esp
HeadgearRevamp.esp
HeadgearRevampHH.esp
HeadgearRevampLR.esp
HeadgearRevampOWB.esp
Improved Throwing1.esp
Legendary NPCs and Weapons.esp
Legendary NPCs and Weapons - Updt.esp
Integration - Couriers Stash+WMX.esp
Integration - Couriers Stash.esp
Lucky Lighter.esp
MosinNagant.esp
ProneMode.esp
RiggedShotgunFix.esp
Spicy Boi.esp
TMCOTT - Restored.esp
TurboLaserWeapon.esp
UMI - Useful Misc Items.esp
uylssesbarksfix.esp
Wazer Wifle NV.esp
WhetStoneRepair.esp
Power Armor Training Perk.esp
FlashlightNVSE.esp
YUP - NPC Fixes (Base Game + All DLC).esp
Unofficial Patch Plus - Addendum.esp
WMX-DLCMerged.esp

 

 

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Please see the wiki "HUD-UI-Menu issues" article.

* You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.

I recommend you read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to mod FNV or it's been more than a year since you last did so.

-Dubious-

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