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Morrowind Merge Plugins


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Hello,

 

Has anyone been successfully using Merge Plugins with Morrowind ?

 

https://www.nexusmods.com/skyrim/mods/69905?tab=posts

 

I'm rather close to the limit (247 atm) and I'm quite sure I'll need some kind of utility to merge some of my esps at some point. I am familiar with merge plugins above, but not so much will older utilities (the cs, enhanced editor, etc.).

 

I've been looking everywhere this pas couple of days, but I've yet to find anything regarding all this. Any advice is much appreciated.

 

 

Thank you for your time!

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best merger is still the construction set "combine loaded plugins" option, just remember to clean the resulting merged .esp with testool and tes3cmd clean

Edited by abot
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Thanks for the insight abot, in a way I was afraid of that answer, but it's good that I know where to start at least. I believe it's due time I familiarize myself with some of these utilities. Good ol' Morrowind, it's always been a rough love between us. Anyway, I have found a tutorial of sorts and I'll post it here just in care anyone else lands in my shoes in the future. It's a rather old one, but by the looks of it, it's still helpful.

 

 

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Source: https://www.mwmythicmods.com/Archives/Mods/Merging%20Mods%20with%20the%20Construction%20Set.htm

Edited by Pushkatu
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> 7. You don't need to select an Active file, unless you want a particular .esp to override the others in case of conflicts. (The Active .esp file will load last, so any changes in that will override .esp files that are loaded earlier.

if you want to merge them, you must NOT set any .esp as active

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