danatoth666 Posted July 20, 2012 Share Posted July 20, 2012 (edited) Hi all, so I'm having a problem with getting objective markers to display. My quests are working fine in the sense that the quest stages are changing, dialogue is working, even objectives are working. The only problem is that the objective markers aren't displaying in game. I am under the impression that to get an objective maker to work you just set a target alias in the quest objectives. Even though I have done this it is still not showing up in game for me. Any help is much appreciated. Oh, and in case you are interested, here is a link to my mod: http://youtu.be/phKXON3SOjc?hd=1 Edited July 20, 2012 by danatoth666 Link to comment Share on other sites More sharing options...
David Brasher Posted July 21, 2012 Share Posted July 21, 2012 (edited) Contrary to what the tutorial says and what people on the forums say, it is not easy to get objective markers to display in a custom quest that you build. If you mess things up a little bit, the markers won't display. If you mess up an alias so badly that it won't fill, then it will entirely break the whole quest and none of your dialog will be available. There is also the savegame memory issue. Let's say you run a play-test and find out your mod is broken and your objective markers don't work. You fix the problem in the CK. If you continue your play-test, the markers often will still not work. You would have to get a clean save or back up to an old savegame to actually see the objective markers working. You have to be very careful with what kinds of things you point your objective markers at. Some of the possible things just don't work. Edited July 21, 2012 by David Brasher Link to comment Share on other sites More sharing options...
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