Spinner385 Posted July 21, 2012 Share Posted July 21, 2012 Lets say I write a script that has variables that need to be stored then loaded. Could I create a file that holds this and is retrievable later? Would be great for carrying variable between events to. Link to comment Share on other sites More sharing options...
steve40 Posted July 24, 2012 Share Posted July 24, 2012 (edited) Simply use global variables, they get stored in your savegame. Edited July 24, 2012 by steve40 Link to comment Share on other sites More sharing options...
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