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Removing Magic Effect after crafting


Koshea69

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Just starting to mod and I have come across a challenge I don't know how to work around.

 

I want a player only to be able to craft an item while under a spell effect, then when that item is crafted the spell effect goes away. I don't want the item crafted to be unique, the player can craft multiple of the item but he's got to regain the magical effect to do so. Is there a way to accomplish this in the Creation Kit? IE is there a way to run a script when an item is created?

 

The other option I have is being able to cast a spell only while a spell effect is active and having it generate an item required for crafting then dispelling the spell effect, if that's the case, I'd like it to be able to differentiate different spell effects and create the proper item that way the player doesn't need to have 5 or 6 spells to accomplish this task.

 

Is there any way to accomplish this?

 

Eventually it's for a quest, but I'd be satisfied getting it to work with creating unfilled soul gems at the moment, anyone know how to do it either way?

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