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How to remove crashing stuff from the inventory?


Clernoc

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Hello, can anyone advice me to fix FNV when you have problems with some of your modified GRA stuff? I don't know why this problem appeared but it crashes game constantly, I can't trade with anyone and can't normally use my inventory. When I put a cursor on Bozar+ game crashes, same thing with modified Hunting revolver. I can't even learn their base ID to remove them. They were modified with Weapon mod reworded mods, and everything was OK until recent time, I don't know what happened. I tried to turn off all GRA mods but that guns still exist in my inventory and still crashes the game when I try to do anything with them. player.removeitem did not work because I don't know their baseID and I count not find any save game editor which works for me. Can anyone help with that issue?
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You can't just remove something like WME or WMX without following the uninstall instructions. Find them for whichever mod you used and read them.

I have tried one mod uninstall plugin, the same result, I can't anything with modified weapons, when this tool requires to manipulate modified weapons. It seems the only chance to get rid of that is edit save game and remove some items from inventory. Can anyone suggest working save game editor?

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I have no idea if this will solve your problem, but you can use player.showinventory to get the baseID and then try using removeitem. If you can't see the baseIDs because you have a lot of items in your inventory, use the console command scof to dump the information to a text file.
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I have no idea if this will solve your problem, but you can use player.showinventory to get the baseID and then try using removeitem. If you can't see the baseIDs because you have a lot of items in your inventory, use the console command scof to dump the information to a text file.

hmm I try this again, I have already tried plater.showinventory, NV said it is unknown command, maybe I mistyped it.

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I have no idea if this will solve your problem, but you can use player.showinventory to get the baseID and then try using removeitem. If you can't see the baseIDs because you have a lot of items in your inventory, use the console command scof to dump the information to a text file.

I did it and it worked, thanks, it seems I typed something wrong last time. Bozar is removed :)

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