gangsta4q Posted January 29, 2019 Share Posted January 29, 2019 Hey so this is my first post here and it's after making my first mod. I followed this Youtube video here: The follower is there in game and all is good except for their head. Part of their hair is see-through in certain lighting and the eyes, just look wrong. This is what the follower was based on. (An older character I created.):https://imgur.com/a/JhgSGZU And this is what I end up seeing:https://imgur.com/a/ObvDNN1 Any help would be awesome!Again this is my first post so if this is the wrong place to post this just let me know.Thanks Link to comment Share on other sites More sharing options...
kjbkbk Posted February 19, 2021 Share Posted February 19, 2021 I have same problem, but only when I create a follower with SG HAIR PACK (KS hair is OK) ,so what's the hair MOD do you use in your follower mod? Link to comment Share on other sites More sharing options...
Algabar Posted February 19, 2021 Share Posted February 19, 2021 For eyes "looking wrong", try this fix:https://forums.nexusmods.com/index.php?/topic/5058135-sse-nif-optimizer/page-103&do=findComment&comment=54592653 (post by R246) Regarding the hair:Some custom hairs consist of three (or sometimes even more) meshes, others only of two. You always have at least one mesh for the hair and one for the "hairline". There might be additional meshes though. I suppose you're using hair with more than two meshes and haven't configured them all correctly in the Creation Kit. The solution is to add the additional hair parts in the Creation Kit:- You can basically copy-paste the first headpart entry for the hair and rename it.- Then set the correct file path to the additional hair meshes.- Last step is to add the new headpart you just created to the general "headparts" entry. Now the game should recognize all parts of your follower's hair. Link to comment Share on other sites More sharing options...
Recommended Posts