thousande Posted January 30, 2019 Share Posted January 30, 2019 Hi I see Fallout 4 sometimes lower the opacity in ground textures (at least it looks like it) See this screenshot from with NukaWorld's ValleyDirt texture opened in Gimp to better understand what I mean, https://imgur.com/a/CrlOIzI See the checkered pattern background (from the image editor). Some pixels are 100% opaque while some are "50%-ish" opaque. I have tried to making my own custom texture to have something similar by simply using the layer opaque slider in Gimp. I lower the value and export the image to DXT5 etc., but the opaque is not preserved in the output dds.I have also tried the various DXT5 variants with no success.I am no texture expert and have checked Bethesda's ValleyDirt texture against Nivida's standalone dds viewer and it says the image/texture is DDS5 Anyone who knows how this effect is achieved? Thank you in advance,T Link to comment Share on other sites More sharing options...
DeathMotif Posted January 30, 2019 Share Posted January 30, 2019 I had the same problems you had when trying to achieve this effect. Here's what I did to get around it. I did everything you did up to the image export. Instead of exporting as DDS, I exported as PNG. This saved the image with the transparency intact. I then opened the saved PNG and re-exported it as DDS selecting the BC3/DXT5 Compression. That saved with the transparency preserved. Link to comment Share on other sites More sharing options...
thousande Posted January 30, 2019 Author Share Posted January 30, 2019 Nice to know! it worked. It is an issue in the Gimp plugin or implementation or somewhere in between then. Paint.net seems to preserve the data Thanks! Link to comment Share on other sites More sharing options...
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