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Opaque configuration in ground textures


thousande

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Hi

 

I see Fallout 4 sometimes lower the opacity in ground textures (at least it looks like it)

 

See this screenshot from with NukaWorld's ValleyDirt texture opened in Gimp to better understand what I mean,

 

https://imgur.com/a/CrlOIzI

 

See the checkered pattern background (from the image editor). Some pixels are 100% opaque while some are "50%-ish" opaque.

 

I have tried to making my own custom texture to have something similar by simply using the layer opaque slider in Gimp. I lower the value and export the image to DXT5 etc., but the opaque is not preserved in the output dds.

I have also tried the various DXT5 variants with no success.

I am no texture expert and have checked Bethesda's ValleyDirt texture against Nivida's standalone dds viewer and it says the image/texture is DDS5

 

Anyone who knows how this effect is achieved?

 

Thank you in advance,

T

 

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I had the same problems you had when trying to achieve this effect. Here's what I did to get around it. I did everything you did up to the image export. Instead of exporting as DDS, I exported as PNG. This saved the image with the transparency intact. I then opened the saved PNG and re-exported it as DDS selecting the BC3/DXT5 Compression. That saved with the transparency preserved.

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