CylonSurfer Posted January 30, 2019 Share Posted January 30, 2019 (edited) So I've been using a perk entry point in one of my mods, but looking at the CK documentation something doesn't seem quite right to me and I wondered if this is a bug in the CK and if there is any way around it. So on the CK perk entry point documentation the following is specified: Run Immediately: If checked, there is no selection menu. This is run in addition to the default activation.Replace Default: This is run in place of the default activation.https://www.creationkit.com/fallout4/index.php?title=Perk My experience: Run Immediately: if checked, there is no selection menu. This is run immediately but is not run in addition to the default activation.Replace Default: This is not run in place of the default activation. The default activation is still visible and working as normal. Anyone else had any experience with this? Edited January 30, 2019 by CylonSurfer Link to comment Share on other sites More sharing options...
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