furzball Posted September 4, 2008 Share Posted September 4, 2008 I know, this sounds like a cheat. But I want to make an AI with more of a personality then "go level up, buy stuff, get better equipment, heal when health is yay low, etc." I want a personality driven AI mod. Something where I could turn it on and off in game, and it will decide if it wants to go adventuring, stay in town, read a book, go flirt with girls, etc. True by the description it will likely require other mods with pose packages and such. My reason behind this is for the simplicity of running it as a screensaver in a sense. Perhaps just having my character continue doing stuff while I go out for a smoke. Heck, may go with my movie idea where I wanted a no player game that is basically just a video that does random things based on a random matrix. This way I could just record a large session of my PCAI doing stuff, and adding storyline elements to it in the video edits. Or just make a machinima out of it. Yeah, I know I talk off subject alittle. Anyways back to the meat and bones. I'm thinking that the AI program could have these features,-In game de/activation.-Personality profile you fill out. put scales on what activities, personality quirks, etc. that the ai does.-Battle AI profile, Basically a scales matrix on how the ai acts in battle.-etc. on the personality matrixes.-Vanilla or mods activation/ AI to work with doing actions in vanilla mod, or to work with mods (standard list of pose mods[seperate downloads] and have an options for mod users to select favorite weapons/equipment/spells to use)-AI does shops for repair, charging, weapons, equipment, potions, etc. and whatever other ideas we could come up with. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.