Inquisition33 Posted January 31, 2019 Share Posted January 31, 2019 (edited) hi guys!I just installed FrostyEditor & Frosty Modmanager,and I tried making my first mod - change how Vivienne looks.For starters I simply imported the textures and mesh from Leliana into actors/baseheads/Vivienne, overwriting the originals and saved the thing as a mod.The mod-manager let me install it without problem, but I don't see ANY change on Vivienne at all.Weird thing is: I can only start DAI directly, when I push the "launch" button in the Mod-Manager I get this error: Access to the path 'cas.cat' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileInfo.Delete() at Frosty.ModSupport.FrostyModExecutor.LIpuAHumuTpuhoM(String PHhFcIDdJnDMCWkFXjyxVSRf) at Frosty.ModSupport.FrostyModExecutor.SJRjkfIsTOrFUTOfdrVFcAFloqvSaBptorFn(String UOpAAamqUwHCyhLNkfQJYXYwhlgmBNvGJoYIkbd) at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass25_0.<TUyxjeaURbVvnXKuniMdAiIYjMUMbPiw>b__0() at System.Threading.Tasks.Task.Execute()--- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Frosty.ModSupport.FrostyModExecutor.<TUyxjeaURbVvnXKuniMdAiIYjMUMbPiw>d__25.MoveNext()--- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at FrostyModManager.MainWindow.<TmqvxvegIJHeApBhWt>d__13.MoveNext()--- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) So, can somebody help me out figuring out what's wrong?Is my Mod-manager not configured correctly? (it points to the correct directory where DAI is installed)Here's the mod I made, maybe you want to install it and see if it works for you...If it works, I'll make something more proper than just replace her head with Lelianas... https://www15.zippyshare.com/v/vP4DHRZk/file.html thank you Edited January 31, 2019 by Inquisition33 Link to comment Share on other sites More sharing options...
Inquisition33 Posted January 31, 2019 Author Share Posted January 31, 2019 update: I did a recursive unchecking "read only" on the game folder, this seems to have fixed the "Access to the path 'cas.cat' is denied" problem.but the mod still not showing up (same old face).can somebody test my mod and say if it works for them?thank you Link to comment Share on other sites More sharing options...
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